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Training: Forge, Training Yard About: The Diseased One's blossoming inner corruption has overwhelmed his immune system: he is a breeding ground for every imaginable plague. An ordinary man afflicted with a tenth of the Diseased One's maladies would be dead within the hour. Yet he has learned to draw just enough vital energy from his corruption to stave off death, and so he lives in a nightmarish twilight of fevered delusions, racking pains, and his desperate, scrabbling will to live. Lurching about the field like a drunken man, the Diseased One is a clumsy fighter at best; it is not difficult to end his tortured existence. However, as he expires, his body explodes from the sudden internal pressures of rot and decay, spreading pestilence across a wide area.
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Training: Blade Garden, Training Yard About: The Unclean One has nurtured the core of evil within himself to such a level that his mortal shell cannot contain it. As a result, his body begins to manufacture great quantities of black, tarry, vitriolic goo that he must constantly struggle to expel from his lungs and stomach. Hacking, coughing, and vomiting almost constantly, these benighted souls struggle for life with every rasping breath; eating is difficult, and sleeping for more than a few minutes at a time would be fatal. In battle, the Unclean One flings his wretched slime at opponents,
searing and dissolving the flesh of those unlucky enough to be struck.
Should he be dispatched, the blackness in his soul is released,
blanketing the field with a hideous parody of night.
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Training: Forge, Blade Garden About: The Infested One's corruption is literal indeed; his
swollen belly is a host to a mass of hungry maggots that devour his raw,
bleeding flesh as quickly as it can heal. He lives in a state of
constant suffering, yet identifies, perhaps, with his maggots: from
their brutal, swarming life energy, he siphons the strength to
continuously regenerate his body.
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Training: Blade Garden, Forge, Training Yard About: Students of the Forbidden Path are defined by their shortcomings: the collapsed fortitude of the Diseased, the failed self-control of the Unclean One and the cannibalistic hunger of the Infested. The astute Warlock, however, has conquered all of these pitfalls and discovered how to balance the delicate dance of life, corruption and death within his soul. No longer prey to sickness and torments, these elite sorcerers of the Forbidden Path are able to fling bolts of destruction across great distances and suck the living energy out of the weak. They are mightily feared, and the mere act of opposing one drains courage from the stoutest fighter. Despite its confidence, the Warlock has not the sturdiness of the truly healthy, and is best kept from the front lines. However, from time to time he may sap the strength close to him to regain strength.
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Training: Two Warlocks enter the Warlock's Tower. One Master
Warlock leaves. About: Master Warlock: "I am death." The end of the Forbidden Path is a mystery unknown to humankind, save for those who have tasted its fruits. The Final test of a Lotus magician's skill, wisdom and strength takes place in the Master Warlocks' Tower, an enchanted fortress of such evil that none but a full fledged warlock can set foot within its walls and hope to survive. When two warlocks declare that they have attained perfect understanding of the Tree of Corruption, they enter the tower together,. Nobody knows what terrible wisdom is imparted there, what dread specters arise from the past, or what fantastic duels take place. Only one Warlock emerges from the Tower, and with him he carries the polished, grinning skull of his opponent. Thereafter he is a near-immortal terror on the battlefield, commanding wizardries beyond imagination, swinging the skull with the force of a giant's hammer. Though it is speculation, some guess that the true winner of the
Warlock's Duel is actually the gleaming skull, and the Master Warlock,
for the skull is beyond pain and death, and forever whispers the black,
unknowable secrets of the grave in his captive owner's ear.
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