Training: none About: The peasants of the Wolf Clan are hardy and cheerful, viewing their work in the fields as less a chore than a lifestyle they quite enjoy. They spend all day working the land they love, building their strength, and keeping their families fed; what's to complain about?
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Training: Vitality Garden About: The Druidesses of the Cairn stand at the heart of the Wolf Clan. They alone practice the witchcraft of their lost homeland; Wolf warriors refuse to study magic, believing that the spirit realms are best walked by those who devote their lives to wisdom and healing, not bravado and slaughter. They also pass down the stories of their clan from mother to daughter, and every Druidess knows at least a thousand tales, from rude jokes to holy fables. Thus, even though the Wolf Clan has little use for books and written lore, theyhknow more about their own origins than even the near-immortals of the Lotus Clan. In battle, the Druidess calls on her plant allies to entangle and
slow enemies. She can also work intricate charms, imbueing Wolf fighters
with superhuman abilities. However, these charms are gifts of the
spirits, and she must return to the Cairn periodically in order to
meditate and ask for their favor. When not fighting, or praying,
Druidesses may often be found in the rice fields, which always grow
faster and more abundantly in their presence.
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Training: Combat Pit About: Brawlers of the Wolf Clan believe that in combat, as in life, simplicity always triumphs over refinement. To this end, these fighters brandish enormous twin slabs of granite in battle, bashing with enough force to splinter a full-grown oak, or to rip enemies' limbs from their sockets. This unique and straightforward fighting style, like most of those now practiced by the Wolf, evolved during the slave mine revolts. No matter how vigilant the overseer, slaves in a mine cannot be prevented from owning rocks. In fairness, the granite slab suffers from certain shortcomings as a
weapon; its reach is limited, and its crushing blows are ineffective
against armored foes. Brawlers argue that an enemy afraid to fight
bare-chested is hardly worth worrying about.
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Training: Ballistics Grounds About: The origins of Wolfball are lost in the mists of time. Even those few Wolves with a taste for history know only that the sport has been played as long as anyone can remember. Famously bloody matches that took place over five hundred years ago are still avidly recounted around the campfire. Outside scholars are evenly divided on whether Wolfball evolved as a means of avoiding war, or simply waging it. In any case, it is the most dangerous sport ever invented, involving
dozens of players, wicked weapons, and an iron ball as large as a man's
head, put into play by a massive two-pronged fork. Surprisingly few
Wolves actually perish during the course of a game, but no foreigner has
ever survived the first round of play. The very best Wolfball players
take their forks to the battlefield, with which they hurl heavy granite
boulders at opponents shortly before impaling them.
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Training: Quarry About: Maulers started out as prisoners among prisoners, and slaves among slaves. They were those who, in fits of rage, wounded or murdered heir Lotus overseers. Such crimes would earn death from most masters. However, the Lotus understand he nature of cruelty, and knew such men would suffer more from continued service than they would from death. Therefore, these pariahs were chained to incredibly massive stones
both night and day, magically compelled to work at twice the speed of
the other slaves. They slept in their chains, moving only when an ore
deposit was exhausted. The Maulers had their revenge on the day of the
Wolf rebellion, when the Lotus learned that their 'prisoners' had not
only developed the strength to move their boulders, but also to swing
them as terrifying, bone-crushing maces. Used to dragging enormous
loads, they are not surprisingly fast on their feet.
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